Lilly started teaching herself to code at 9 y.o and had her first encounter of the metaverse working on browser based 3D worlds using the VRLM language with the Blaxxun Contact plugin on the Netscape Browser (2002).
Ever since she kept on chasing her dream of "Engineered Artistry", meaning "Giving life to what she draws, Giving shape to what she codes". She worked as a Lead Developer, and is an Environment Artist and Character Designer for without form, she cannot give life to her vision. Today she is still chasing this lifelong dream of creating inclusive worlds on the metaverse, one galaxy at a time.